Resume*
Location
Ontario Canada
Objective
To work as an 3D artist within a game studio tasked with creating various props and assets.
To work along side individuals who will encourage, support and push me to become a better artist. To contribute
to the over-all game development process.
Summary
+ Self motivated team player who is always willing to lend a hand.
+ Maintains an open mind and a willingness to learn; always wanting to improve the overall quality of my work.
+ Strong communicator; able to effectively portray ideas and concerns.
+ Active user on Polycount.com.
Experience
Conjured Graphics - Contract Environment Artist
+ Create and maintain asset list
+ Modeling and texturing of various assets
Space Cowboys Studio - Contract Environment Artist
+ Modeling and texturing of various assets.
+ Highpoly modeling. Lowpoly modeling. Normal map and ambient occlusion rendering. Texturing.
Northside Inc. - Contract Environment Artist
+ Tasked with re-modeling and texturing existing level.
+ Fix technical issues with existing geometry.
Software
+ 3DMax
+ Maya
+ Photoshop
+ Zbrush
+ UDK
+ Wacom
Education
+ Mohawk College - Introduction to Project Management
+ Durham College - Game Development (Sept 06 - April 09)
Advanced Certificate.
Interests
Skiing, Photography, Ping-Pong, Running.